Specifies whether a shape scales horizontally and vertically by the same amount.
Syntax
object.UniformScale [= Boolean]
Properties
The UniformScale property syntax has these parts:
Part |
Description |
object |
An object expression that evaluates to an object in the Applies To list. |
Boolean |
Whether the object scales uniformly. |
Settings
The settings for Boolean are:
Value |
Description |
True |
The shapes scale both horizontally and vertically by the same percentage. |
False |
The shapes will horizontally and vertically scale independently. (Default) |
Remarks
Vertical and horizontal scaling can either be performed independently of one another, or uniformly using the same percentages. Uniform scaling is also used when the user holds the control key down while scaling the object with the mouse.
Setting this flag to True before rubber band creation allows you to create a square from the Rectangle object and a circle from the Oval object.