Indicates which legend items to show in the GeneralDataSet Object or RealTimeSPCDataSet object.
Syntax
object.DSLegendMask [= Long]
Properties
The DSLegendMask property syntax has these parts:
Part |
Description |
object |
An object expression that evaluates to an object in the Applies To list. |
Long |
A value that represents the Legend items to show in the data set: DS_LEGEND_BITMASK_SOURCE_NAME (UINT32) – 0x00000001 DS_LEGEND_BITMASK_DESCRIPTION (UINT32) – 0x00000002 DS_LEGEND_BITMASK_CURRENT_VALUE (UINT32) – 0x00000004 DS_LEGEND_BITMASK_LOW_LIMIT (UINT32) – 0x00000008 DS_LEGEND_BITMASK_HIGH_LIMIT (UINT32) – 0x00000010 DS_LEGEND_BITMASK_AVG_OVER_RANGE (UINT32) – 0x00000020 DS_LEGEND_BITMASK_LOW_OVER_RANGE (UINT32) – 0x00000040 DS_LEGEND_BITMASK_HIGH_OVER_RANGE (UINT32) – 0x00000080 DS_LEGEND_BITMASK_QUALITY (UINT32) – 0x00000100 |
Remarks
DSLegendMask is a read-only property.