DSLegendMask Property

Indicates which legend items to show in the GeneralDataSet Object or RealTimeSPCDataSet object.

Syntax

object.DSLegendMask [= Long]

Properties

The DSLegendMask property syntax has these parts:

Part

Description

object

An object expression that evaluates to an object in the Applies To list.

Long

A value that represents the Legend items to show in the data set:

DS_LEGEND_BITMASK_SOURCE_NAME (UINT32) – 0x00000001

DS_LEGEND_BITMASK_DESCRIPTION (UINT32) – 0x00000002

DS_LEGEND_BITMASK_CURRENT_VALUE (UINT32) – 0x00000004

DS_LEGEND_BITMASK_LOW_LIMIT (UINT32) – 0x00000008

DS_LEGEND_BITMASK_HIGH_LIMIT (UINT32) – 0x00000010

DS_LEGEND_BITMASK_AVG_OVER_RANGE (UINT32) – 0x00000020

DS_LEGEND_BITMASK_LOW_OVER_RANGE (UINT32) – 0x00000040

DS_LEGEND_BITMASK_HIGH_OVER_RANGE (UINT32) – 0x00000080

DS_LEGEND_BITMASK_QUALITY (UINT32) – 0x00000100

Remarks

DSLegendMask is a read-only property.

 

Applies To