Rotating Objects

Objects naturally rotate around a center of rotation, designated by a dot enclosed with a circle. When you select Rotate from an object's pop-up menu, the object displays its center of rotation, and rotation handles showing the direction you can rotate the object. See the following figure.

Rotation Handles

To rotate an object around its center of rotation, click and drag one of the object's rotation handles. You can also rotate an object using the Rotate Expert, which allows you to specify minimum and maximum angles of rotation. To use the Expert, click the Rotate Expert from the Expert toolbar (Classic view) or on the Tools tab, in the Animations group, click Rotate (Ribbon view) or the Toolbox, if enabled. For help on the fields of the Expert, click the Help button.

iFIX also lets you rotate objects based on a selected center of rotation. To change the center of rotation, click and drag the default center of rotation to the desired location in the picture. When you place the cursor over the center of rotation, the cursor becomes a crosshair. Now when you click and drag one of the object's handles, the object rotates around the new center of rotation. This is illustrated in the following figure.

Rotating an Object Around a New Center of Rotation

To relocate the object's default center of rotation, click the current center of rotation. The cursor becomes a crosshair, and another crosshair appears at the object's center. Move the center of rotation over the crosshair inside the object.

You can rotate any object except ovals, rounded rectangles, and charts.

NOTE: You can resize or rotate an object by animating it. For more information on animating an object, refer to the Animating Object Properties chapter.

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