Creating a Master Dynamo
To create a Master Dynamo:
- Create a Dynamo object. Use the steps in either section:
- Creating a Dynamo (without Animations that include User Prompts)
- Creating a Dynamo with User Prompts
- Open a Dynamo Set. For details, refer to the Opening Dynamo Sets section.
- Drag-and-drop or copy and paste the Dynamo object(s) you created into the Dynamo Set. The Dynamo object automatically becomes a Master Dynamo.
NOTES:
- Alternatively, if you did not create a Dynamo object yet, you can still drag-and-drop the object(s) to the set. The Add Object to Dynamo Sets dialog box appears for each object you add. Select the Create a New Master Dynamo option and click OK in each dialog box that appears. These actions create the Dynamo object(s) and add them to the set as a Master Dynamo(s). If you want to change the Dynamo description, object description, or name, you must edit the Dynamo properties separately.
- When a group containing Dynamo objects is promoted to a Master Dynamo, as in the case when it is dragged and dropped into a Dynamo Set, the contained Dynamo objects (instances) are converted to standard group objects. A message prompts you about this occurrence, and allows you to cancel the operation.
- Save the Dynamo Set.
- Delete the original Dynamo object from step1, since this Dynamo object is not an instance of the Master Dynamo.
The Dynamo object in step 1 is not connected to the Master Dynamo created in step 4. If you look at the Dynamo_ID in the Property window, you will notice that the number for the original Dynamo is all zeros and does not match the Master Dynamo. This means that it contains no links to the master. Only Dynamo Instances that you add after you create the Master Dynamo are connected to the Master Dynamo.
TIP: If you want the original picture to include an instance of the Master Dynamo, drag-and-drop or copy and paste the Master Dynamo object from the Dynamo set back to the picture that you created the original Dynamo object in.